Hold the bridge as the dead pour down it. Grow a squad through the gates, shoot armoured crates open for bigger guns and tanks, and stop the colossus before it reaches you — because if it does, the run is over.

Every run starts with a single rifleman and ends with the isle held — or overrun.
A continuous flow of zombies that accelerates every second you survive. The field is never empty, and it never slows down.
Bigger guns and tanks sit locked inside armoured crates in the lane. Break the armour before it reaches you, or pass and stay small.
The Stormhulk walks the whole corridor straight at you. Kill it before it arrives — there is no second line.
Pick before every run. Each leader bends the whole loadout a different way.
Heavier rounds — every hit lands harder.
Fast feet and a faster trigger.
The squad endures — tougher soldiers.
Two extra fire streams, always.
Your squad tracks your finger across the corridor. Firing is automatic — positioning is the whole game.
Blue gates grow your squad. Red gates cost it. Armoured crates pay out only if you break them in time.
Beat an isle to unlock the next. Each one is faster, tougher and better armed than the last.
Free. No install, no account. Add it to your home screen and it works offline.